ATLYSS Dungeons Guide

Overview

Dungeons in ATLYSS are instanced combat zones designed for solo play or parties of up to 4 players. They feature unique enemies, valuable loot, and challenging boss encounters.

Sanctum Catacombs

The Sanctum Catacombs introduces players to the dungeon mechanics in ATLYSS. Players can choose to tackle this dungeon alone or team up with up to 3 other adventurers.

Unlike the open world areas, dungeons provide a private instance for your party, ensuring an uninterrupted experience.

Key Features

  • Solo or party play (up to 4 players)
  • Instanced dungeon in multiplayer mode
  • Three difficulty levels
  • Boss encounters in Medium and Hard difficulties

Difficulty Options

The party leader can select from three difficulty levels:

  • Easy: Basic enemies, no boss encounter
  • Medium: Stronger enemies with a boss fight
  • Hard: Challenging enemies with an enhanced boss battle

Crescent Grove

The second dungeon in ATLYSS, accessible from Crescent Keep's East Wing. Players must reach level 15 to enter.

Chest Drops

WeaponsArmorConsumablesTrade Items
Mithril ScepterGemveil RaimentMagicloveAngela's Tear
Mithril SwordChainscale ChestBunjarSoul Pearl
Mithril HalberdCarbuncle RobeBunbagCarbuncle Foot
Mithril BellStridebond PantsCarrot CakeCursed Note
Deadwood AxeMithril ChestpieceTome of ExperienceAgility Stone
Serrated BladeMithril HaloTome of Greater ExperienceMight Stone
Serrated SpearOrbos RingBlue DyeFlux Stone
Serrated KnucklesJadetrout RingGreen DyeIllusion Stone
Serrated LongbowForlorn CloakGrey Dye
Aquapetal StaffMeshlink CapeRed Dye
Flamepetal StaffSagecaller CapeSkill Scroll (Divine)
Cobblerage CloakSkill Scroll (Life Tap)
Knightguard HaloDefense Potion
Jestercast MemoryEvasion Potion
Glyphgrift HaloMgk. Defense Potion
Rustweary ShieldRegeneration Potion
Rustwise Shield

Breakable Pots

WeaponsArmorConsumablesTrade Items
Mithril KatarsMithril ShieldBunjarGolem Core
Mithril BowMagicloveGolem Gem
Mithril GreatswordStamstarDeadwood Log
Tome of Experience
Grey Dye
Blue Dye
Red Dye

Boss Chest

WeaponsArmorConsumablesTrade Items
Colossus ToneBerserker Chestpiece
Quake PummelerBerserker Leggings
Golemfist KatarsMagilord Overalls
Magilord Boots
Fuguefall Duster
Fuguefall Pants
Earthwoken Ring

Creeps

DeadwoodRed MinchroomBlue Minchroom
MawCarbuncleMonolith

Patterns

The general map layout can be seen below:

Image 238: Crescent Grove Map.png

General Dungeon Tips

  • Dungeons are instanced for each party
  • Breakable objects may contain valuable loot
  • Higher difficulties offer better rewards but increased challenge
  • Boss encounters require coordination in group play
  • Some items only drop from specific difficulty levels